Soundtracks and videogames

I program, write music, sound design, ambienc, field and foley recording for videogames.

Here you have some samples about what I’m able to do.


Hands of Necromancy

2022 by Frechou games

Soundbanks and voice dubbing


2021 by BlooM team

Soundtrack and additional soundbanks

Doom/Blood crossover mod.


In progress by BlooM team

Soundtrack and soundbanks.

This trailer was part of the Realms Deep 2021 Supercut.

Black Rain

In progress by BlooM team

Programming, soundtrack and soundbanks.

This is “Black Rain”, our first point and click adventure running on AGS engine. Located on distant and dystopian future where cyberpunks, cyborgs cultist and Lovecraftian Horrors collide.

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